Euclid
Geometry Processing and Shape Analysis in C++
Euclid::OrthoRayCamera Member List

This is the complete list of members for Euclid::OrthoRayCamera, including all inherited members.

Camera()=defaultEuclid::Camera
Camera(const Vec3 &position, const Vec3 &focus, const Vec3 &up, float tnear, float tfar)Euclid::Camerainline
dirEuclid::Camera
filmEuclid::RayCamera
gen_ray(float s, float t) const overrideEuclid::OrthoRayCamerainlinevirtual
lookat(const Vec3 &position, const Vec3 &focus, const Vec3 &up)Euclid::Camerainline
OrthoRayCamera()=defaultEuclid::OrthoRayCamera
OrthoRayCamera(const Vec3 &position, const Vec3 &focus, const Vec3 &up, float xextent, float yextent, float tnear, float tfar)Euclid::OrthoRayCamerainline
posEuclid::Camera
RayCamera()=defaultEuclid::RayCamera
RayCamera(const Vec3 &position, const Vec3 &focus, const Vec3 &up, float tnear, float tfar)Euclid::RayCamerainline
set_extent(float xextent, float yextent)Euclid::OrthoRayCamerainline
set_range(float tnear, float tfar)Euclid::Camerainline
tfarEuclid::Camera
tnearEuclid::Camera
uEuclid::Camera
vEuclid::Camera
Vec3 typedef (defined in Euclid::Camera)Euclid::Camera
~Camera() (defined in Euclid::Camera)Euclid::Camerainlinevirtual
~OrthoRayCamera() (defined in Euclid::OrthoRayCamera)Euclid::OrthoRayCamerainline
~RayCamera()=default (defined in Euclid::RayCamera)Euclid::RayCameravirtual