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Euclid
Geometry Processing and Shape Analysis in C++
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| Bounding volume | Bounding volumes |
| ▼Descriptor | Shape descriptors |
| Histogram | Measure histograms |
| Distance | Intrinsic distances |
| Feature Detection | Feature point detection |
| ▼Geometry | Geometric functionalities |
| Discrete Exterior Calculus | Discrete exterior calculus |
| Spectral | Spectral decomposition of a 3D shape |
| TriMeshGeometry | Discrete (differential) geometry on a triangle mesh |
| ▼I/O | File I/O |
| Input Fixer | Input fixer |
| Obj I/O | Obj I/O |
| Off I/O | Off I/O |
| Ply I/O | Ply I/O |
| ▼Math | Math utilities |
| Numeric | Numeric utilities |
| Statistics | Statistics |
| Transformation | Euclidean transformations |
| Vector | Vector utilities |
| ▼Mesh Util | Mesh utilities |
| CGAL Mesh | Convert to and from CGAL mesh |
| Eigen Mesh | Convert to and from Eigen mesh |
| MeshDefs | Type helpers for mesh related types |
| MeshHelpers | Helper functions for mesh |
| Primitive Generator | Geometric primitive generator |
| TTK Mesh | Convert to and from ttk triangulation |
| ▼Parameterization | Parameterization |
| Holomorphic 1-forms | Global conformal parameterization using holomorphic 1-forms |
| Ricci flow. | Conformal parameterization using discrete Ricci flow |
| Spectral conformal parameterization. | Spectral conformal parameterization |
| Seam mesh | Seam mesh utilities |
| ▼Render | Mesh renderer |
| Rasterizer | Render mesh using GPU rasterization |
| Ray Tracer | Render mesh using ray tracing |
| Render Core | Core functionalities for all rendering techniques |
| Segmentation | Shape segmentation |
| ▼Surface Delaunay. | Surface Delaunay |
| Delaunay triangulation. | Delaunay mesh |
| Topology | Topology |
| View Selection | View selection |
| ▼Util | Other utilities |
| Color | Color utilities |
| Memory | Memory utilities |
| Serialize | Serialization |
| Timer | Timer utility |