Euclid
Geometry Processing and Shape Analysis in C++
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This is the complete list of members for Euclid::Camera, including all inherited members.
Camera()=default | Euclid::Camera | |
Camera(const Vec3 &position, const Vec3 &focus, const Vec3 &up, float tnear, float tfar) | Euclid::Camera | inline |
dir | Euclid::Camera | |
lookat(const Vec3 &position, const Vec3 &focus, const Vec3 &up) | Euclid::Camera | inline |
pos | Euclid::Camera | |
set_range(float tnear, float tfar) | Euclid::Camera | inline |
tfar | Euclid::Camera | |
tnear | Euclid::Camera | |
u | Euclid::Camera | |
v | Euclid::Camera | |
Vec3 typedef (defined in Euclid::Camera) | Euclid::Camera | |
~Camera() (defined in Euclid::Camera) | Euclid::Camera | inlinevirtual |